Update 1.1 - Ninja Zombie
PATCH NOTES
Gameplay Adjustments:
- Added a cooldown to planting Potato Mines.
- Decreased the number of zombies added per wave during the early game.
- Increased the number of zombies added per wave during the late game.
- Made the zombie damage multiplier increase less per wave.
- Increased the minimum time between waves to 45 seconds instead of 30.
- Increased the distance between spawned zombies each wave.
- Capped the zombie spawn timer at a maximum of 1 zombie per second instead of 1 every 2 seconds.
- Early game progression is much more balanced.
Zombie Balancing:
- Halved the zombies' attack speed when frozen.
- Balanced zombie spawn variance, preventing bucketheads from becoming indefinitely more common.
- Added Ninja Zombies: they have double the attack and movement speed of normal zombies and 50% more health than a Browncoat Zombie.
Bug Fixes:
- Fixed a bug where the maximum number of zombies per wave could exceed the limit of 100.
- Fixed a bug where the zombie damage multiplier per wave could exceed the limit of 1.5.
- Fixed a bug where damage could only be dealt if Browncoat Zombies were present.
- Fixed a bug where the Cherry Bomb would deal damage in a 3×4 area instead of 3×3.
- Fixed a bug where sun would be incorrectly layered behind the UI when collected.
- Fixed a bug where the score would display a decimal point on the leaderboard after submission.
- Fixed a bug where my alt account username was displayed as the game developer instead of my main.
Leaderboard Changes:
- Made leaderboard submissions require a minimum score of 100.
- Reset the score leaderboard due to major meta and difficulty changes.
Plants Vs Zombies NES Demake │PVZ NES
The Classic Game Reimagined For The 80s!
Status | Released |
Author | Topaz |
Genre | Strategy, Action |
Tags | 2D, NES (Nintendo Entertainment System), No AI, Pixel Art, plants-vs-zombies, pvz, Retro, Tower Defense |
More posts
- Update 1.3 - Speed Button and Wave Balancing56 days ago
- Update 1.2 - Pausing and UI Cleanup57 days ago
- Bug Fix59 days ago
Leave a comment
Log in with itch.io to leave a comment.